The entity Trigger_Move triggers if a player enters the tile where it has been placed.

Trigger behaviourEdit

Triggers when ...Edit

If a player walks on the tile where this entity is. The player must be of course fulfil the condition set in the Triggered by setting.

Behaviour if it gets triggeredEdit

If a Trigger_Move entity gets itself triggered, it can be disabled or enabled again. A disabled Trigger_Move does not trigger itself if a player walks on its tile. On round start, the Trigger_Move is enabled.


  • Triggered by: What kind of player is needed to trigger the entity. It can be selected wheather it can be everyone or just members of a certain team

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