FANDOM


The entity Trigger_Hit triggers if it gets hit by a projectile from a gun. Explosions do not count.

Trigger behaviourEdit

ActiveEdit

If a player shoots with a gun on the same tile where the entity lays, the entitiy triggers. This tile must be a wall, otherwise, this entity will never trigger. The player also must fulfil the condition set in the Triggered by setting.

PassiveEdit

If a Trigger_Hit entity gets triggered itself, it disables/enables again. A disabled Trigger_Hit entity does not trigger if it got hit. At round start, all Trigger_Hit entities are enabled.

SettingsEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.