Map info | |
---|---|
Shot near the VIP escape point (green-lighted zone) | |
Name |
as_snow |
Full name |
Snow |
Game mode |
Assassination |
Author |
DC |
Snow is a default CS2D as_ type map made by DC.
Overview[]
It takes place in an unknown location, most likely in winter[1]. The map also features a variety of buildings, some of which have crates and containers inside. There is also the so-called "hazardous" yellow-black striped floor in some places, which indicates that the events may take place in a military or government instalment.
Goal[]
The goal remains the same as in every assassination-type map - CT must protect the VIP at all costs, while T must do the opposite - assassinate the VIP.
Tactical features[]
The map has two main tactical features that, despite being opposite, balance the map when put together:
- Obstacles (i.e. crates, walls, containers)
- Open spaces
On a side note, building exits are narrow (2-3 tiles), which makes surprise attacks quite difficult.[2]