Counter-Strike 2D Wiki
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This list contains all the weapons and equipments that one cannot found or obtain on standard maps while playing Counter-Strike 2D. These exclude gamemodes and maps like Construction, Deathrun maps, Escape maps, and rarely Aiming Training maps and Fight Yard maps.

Weapons[]

Meele weaponry[]

  • Knife (as every player gain it at spawn, and cannot be dropped, but can be picked up)
  • Machete
  • Wrench (if a Info_NoWeapons entity is present, replaces knife when playing Construction gamemode)
  • Claw (replaces knife when playing Zombies! gamemode, but only for Terrorists)
  • Chainsaw

Note: Tactical Shield can be bought by Counter-Terrorists, but only if the server allows it. The Tactical Shield is disabled by default, thus not many new/unmodified servers allows it to be bought. You can pick it up, but not on standard maps.

Ranged weaponry[]

  • Gas Grenade
  • Molotov Cocktail
  • Snowball
  • Air Strike
  • Gut Bomb (it can be obtainable, in Zombies! gamemode, it can only be collect by Terrorists by killing a Survivor or collecting it from the ground)
  • Laser
  • RPG Launcher
  • Rocket Launcher
  • Grenade Launcher
  • Flamethrower
  • Satchel Charge

Other[]

  • Ammo (can be picked up, but cannot be found at a standard map, and cannot be dropped. However, it can be bought)
  • Bomb (one randomly chosen Terrorist spawn with it on DE_ maps)
  • Planted Bomb (the one which the Counter-Terrorists must defuse in order to win. Cannot be picked up, cannot be held, cannot bought, and "naturally" cannot be found at the map)
  • Mine
  • Laser Mine
  • Portal Gun
  • Light, Heavy, Super, Medic, Zombie, and normal Armors
  • Stealth Suit
  • Medikit and Bandage
  • Coins, Money, and Gold Ingot (Money here is referring to the item - not to be confused with Money - currency)
  • Red and Blue Flags (can be picked up, but will not show up on the list of the equipment one has got).
  • Gas Mask

But, of course, many of them can be placed with the in-game Map Editor.

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