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The entity Info_NoWeapons removes the default weapons the players get for free on spawn.

OverviewEdit

Normally, at round start the players get a default weapon (USP for Counter-Terrorists, Glock for Terrorists) and the weapons they had from the last round. But if this entity has been placed once anywhere on the map, they don't get these default weapons and may or may not (depending on setting) lose the weapons from the last round.

Trigger BehaviourEdit

Nothing.

SettingEdit

  • Remove: If this checkbox is activated, also weapons a player holds at the end of the round are not kept for the next round; they are removed. If this checkbox is deactivated, weapons from the last round are kept (but the free USP/Glock are still not given).

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