Counter-Strike 2D Wiki
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The standard game mode is the first of the 5 default game modes available in Counter-Strike 2D, having the ID 0.

Goal[]

The goal of this game mode is to either complete the map objective or kill the whole enemy team. When a player dies, he/she will stay spectating and marked as *DEAD* until the round ends. The game will also end when the time has ended, which depending on the mp_roundtime setting, ranging from 1 to 99 minutes.

Tactics[]

Because of the fact that when you are killed you are not able to respawn, the best tactical elements are:

  • Stick together. You are an easy target if you're being a Rambo or a lone wolf.
  • Watch your back[1]. You can't see who's behind you so check it every now and then.
  • If all possible, flank the enemy team. Just make sure you are not going to flank one side alone.
  • Don't go rushing as it usually causes quick death;
  • Don't camp. Your teammates may need you, and even if not, you'll still most likely be killed and called a 'noob'.
  • Try to complete the map objective. Killing the enemy team is not always the best, quickest and easiest solution.

Maps played[]

Usually, the following map types are ran with Standard game mode:

  • Assassination (as_)
  • Hostage Rescue (cs_)
  • Bomb Defuse (de_)
  • Aim Training (aim_)
  • Highly explosives (he_)
  • Knife arena (ka_)
  • AWP Arena (awp_)


Screenshots[]

Notes and references[]

  1. Applies only for servers with Fog of War.
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