The entity Env_Decal draws a small graphic on the tile where it has been placed. A decal is only visible on the floor, it isn't visible on a wall or an obstacle or if a building has been built on it.
- Decal Frame: What kind of graphic should be drawn. All decals have a number. As of CS2D 0.1.1.9, this number ranges from 0-35.
- Color: Color of the decal.
- Rotation: The angle of the decal.
- Transp.: The opaqueness (!) of the decal. This number can range from 0 to 1, where 0 means invisible and 1 means fully visible.
All possible decals of CS2D 0.1.1.9, with their IDs written on it
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